Is there any simple solitaire games that won't move cards where they think cards should go12/17/2023 ![]() Beyond those gang-exclusive cards, there are a slew of regular Gang Tactics cards, usable by anyone regardless of faction. The gang-exclusive Tactics Cards do wonders to bring back home the fact that each of these Houses and Cults are separate entities with their own play-styles and unique strategies. In new Necromunda, by mid-campaign once everyone’s had enough credits to have their fill of the trading post, sometimes the distinct lines between gangs blur as folks wind up buying their way into the same The Best Stuff. Delaque get sneakier, Goliaths get smashier, Cawdor gets even more flame-happy than usual. ![]() Tactics Cards can give your crew that special bit of Oomph they need at just the right moment, allowing gangs to auto-pass a crucial Bottle Test, make additional actions, or even drug an enemy to ensure that he shows up to the fight absolutely plastered and unable to shoot straight.Įach gang has around a dozen cards exclusive to their usage (or closer to thirty, if they’ve had their House book), and these tend to lean heavily into their particular play-styles. They’re generally single-use effects that you can play to cause some manner of insane payoff that’s often capable of swinging a dicey game back into your favor.
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